Tag Archive for mobile development

Mobile Development Tool Review – Part 1

Over the next couple of weeks we will share our knowledge on the various tools that are available for mobile development in e-learning.  Enjoy!

MLE-Moodle

This open source software was developed to work with the LMS Moodle and tap into a lot of the pre-existing Moodle functionality. The main advantage of this software is being open source and fully integrated with Moodle. I found that beyond a few shortcomings this software has some great built in functionality with the customizability being limited only by a developer’s programming ability.

Being a plug-in that an administrator can add to an existing Moodle installation makes the ease of adoption for existing Moodle users and administrators a simpler process. MLE- Moodle is browser-based and also available as a standalone application.  A disadvantage to this tool is that the courses developed with this tool are not SCORM compliant and unable to migrate outside the Moodle environment.

Pros Cons
Open source Not SCORM compliant
Can be browser based and work as a standalone application Difficult to modify if not technically inclined
Nice array of built in features

Source: http://mle.sourceforge.net/

Check back every few days as we continue to review the various mobile course development tools available to developers of mobile e-learning courses.

Keep Learning!

Erhan

viaLearning

An Introduction to e-Learning Mobile Development

There are quite a few mobile Software Development Kits (SDK) and Application Programming Interfaces (API) currently available. There are many approaches to take when it comes to mobile development, each with its own advantages and shortcomings. The mobile industry is dramatically evolving as devices like Kindle and iPad make their way onto the scene. The down side to all these changes and the increase in device diversity is the difficulty in finding a one-size-fits-all solution.

There are two approaches to developing applications for mobile devices: developing standalone applications and/or developing applications that capitalize on the device’s built-in web browsers. Browser applications possess a greater ability to target a wider spectrum of devices, but less of an ability to tap in to the native hardware and software features of a user’s device such as the GPS or accelerometer functionality.

Check back early next week to see Tips and Best Practices for e-Learning Mobile Design – Part 1.

Keep Learning!

Erhan

viaLearning